- Zelda Eternity
- Zelda For Eternity
An announcement came a couple weeks ago that a stage based on Super Mario Maker would be coming to Super Smash Bros. for Wii U on September 30th as downloadable content; and that’s all we were told. What we didn’t know is that we would be getting a second stage today in the form of Pirate Ship, a stage inspired by The Legend of Zelda: The Wind Waker that originally appeared in Super Smash Bros. Brawl for the Wii. Much like the earlier released Miiverse stage, Pirate Ship is exclusive to the Wii U version.
Pirate Ship takes place in The Great Sea on, well, a pirate ship. Occasionally, you might get flung by a catapult, sail with The King of Red Lions. or get bombs blasted from afar, among other things. It’s a very active stage that keeps you on your toes. Much like other stages in Super Smash Bros. for Nintendo 3DS and Wii U, Pirate Ship also gets an Omega Form of the stage which takes place on one of the many platforms you see scattered around The Great Sea with some barrels, pots and a treasure chest to boot. You can even see the Pirate Ship in the background too. Lastly, the stage can also be played in 8-Player Smash but only in Omega Form.
So what about you? Are you excited to see Pirate Ship’s return in Super Smash Bros. for Wii U? Are you happy that the game has gotten more Zelda love along with Hyrule Castle (64)? Personally I’m glad to see the love of Zelda but I want to know what you think. Let us know in the comments and for more information on how to get the stage, click the link below.
Source: Super Smash Bros. website
Youtube user Marioverehrer recently uploaded a piano tutorial in Synthesia for the song “Farewell Hyrule King” from The Wind Waker. This is great for piano lovers out there, and even for people who just love music in the Zelda series.
Nill31, a player of the XBox One exclusive Forza 5, created this stylish custom skin for your cars in the game, themed around The Wind Waker. It features a gold hood, a sky blue rear, some attractively placed Hylian crests, and a motif of Toon Link as he appears in the game.
Check out this video by IGN to see the car in action.
Many long time fans of the Zelda series still remember the Spaceworld 2000 demo for the Gamecube. In showcasing the new system’s power, Nintendo threw in a brief clip depicting Link fighting Ganondorf in the style of their Ocarina of Time appearances. Many fans welcomed this as the new direction that the Zelda series would take, setting them up for disappointment upon the reveal of The Wind Waker a year later.
Zelda series producer Eiji Aonuma recently revealed to IGN that he wasn’t a big fan of this demo. In fact, he hated it. He seemed to want more surprise and revelation from the reveal of a new Zelda game.
“I felt like this wasn’t what I imagined Zelda to be. It wasn’t the Zelda I wanted to make. That video clip didn’t actually contain any big surprises. There wasn’t any kind of revelation going on. It was more like a continuation of the previous version.”
This goes a long way towards explaining why there was such a big departure for The Wind Waker. The reveal certainly had the degree of surprise that Aonuma was looking for. What do you think about the trailer? What about Aonuma’s opinion on it? How did it compare to The Wind Waker? Let us know in the comments.
If you are as big of a fan of The Wind Waker as much as I am you’ll probably squeal for joy over this bit of news. Blik, a company that specializes in making wall decals, has released high quality Wind Waker decals based on the stain glass window art from the game!
These posters are huge as well! The dimensions of the posters are 22.5″ x 42.5″, which is a bigger than the average poster by my calculations.
These aren’t cheap as well. Each one is $37, but for the quality you are getting, it’s a good deal. I think after buying my Wind Waker HD Wii U bundle I don’t have enough money for this, but let’s hope that they keep them up for a while.
For more information on them, check out Blik’s website here!
The Wind Waker HD is now available through digital download, and the reviews have started coming in. Unsurprisingly, the newest remake in the Zelda series has garnered almost universally positive reception. Gametrailers.com gave it one of the more lukewarm scores at 7.5/10. Game Informer gave it a glowing 9.25/10, calling it “even better than you remember.” With IGN it nearly topped the scales at 9.8/10. The most commonly recognized features include the already excellent combat mechanics, the streamlining of many of the game’s tedious sections, and the vastly improved presentation.
The most recent Iwata Asks centered around The Wind Waker development, in honor of the new HD remake coming out this October. When the subject drifted to the design of the new Link, Satoru Takizawa had this to say:
Now that the eyes had gotten much larger, we wanted to make their facial expressions richer by increasing the number of patterns for the eyes and mouth. Partway through, we even talked about having beams come out of those eyes! (laughs)
While it was pretty clear that the prospect of eye-lasers was never taken seriously, I think we can all agree that it would have been pretty cool. Can you think of any ways that the eye-beams could have revolutionized Zelda gameplay? Or, maybe you think it was best left as just a joke.
This past weekend I was able to attend PAX Prime 2013 with a few friends of mine. Nintendo didn’t hold back and their presence there, and my friend Nathaniel and I were able to play The Wind Waker HD and A Link Between Worlds, respectively. Below you can find our commentary and explanations from the representatives as we play through the Helmaroc King battle in WWHD and the demo version of the first dungeon in ALBW.
For those of you wondering if the difference between the original Gamecube version of The Wind Waker and the new HD version is substantial enough in the visual department to warrant a purchase, wonder no more. The official Nintendo of Japan Youtube channel recently posted an HD video showcasing the two versions side-by-side, making the improvements very clear.
The video shows off the vastly improved lighting mechanics, as well as the larger aspect ratio, and greater contrast. What do you think of this comparison? Are the improvements enough to warrant a purchase?
Nintendo of America just tweeted new release dates for upcoming Wii U and 3DS games. Included was A Link Between Worlds, with an American release date of November 22, along with its official box art.
You’ll notice below a new release date for Wind Waker HD of September 20. Bear in mind that this is only the digital download release date; the disc version will still be available October 4.