- Zelda Eternity
- Zelda For Eternity
Hello everyone. Today I would like to announce something that I wasn’t really expecting to ever announce but it’s happening. It’s definitely a thing, that’s for sure. If you didn’t already guess from the title of this news post, Zelda Eternity is merging with Zelda Universe. Merging wasn’t a very easy decision for me to make, as it entails closing this site, but I believe it’s exciting nevertheless. Read more…
Wait a minute, this isn’t Legend of Zelda! Oh, never mind that. Our friends over at Shinesparkers have recently announced their latest entry in the “Harmony of…” series with Harmony of a Champion, a non-profit fan-arrangement album to mark the 20th anniversary of the beloved Pokémon Red and Green titles, which were developed by GAME FREAK Inc. and published by Nintendo.
“For almost twenty years, Pokémon has been a beloved franchise for gamers across the world, and one that shows no sign of slowing down. Our aim has been to create a fitting tribute to mark the 20th anniversary since the release of these iconic games, and connect with the audience that first experienced them all those years ago. Development for the album began in December 2014, just after the release of Harmony of Heroes: Final Smash.”
This entry proves to be different from their previous Harmony of a Hunter and Harmony of Heroes albums as it takes a narrative approach of presenting the music. Harmony of a Champion will tell the story of Red and his journey from a ten year old boy who grew up in Pallet Town to becoming a Pokémon Champion and the most powerful trainer in Kanto. Focusing on chiptune and sound effects from the original games, Shinesparkers have recreated sample libraries to mimic the original Gameboy sound chip, incorporating “sound design across the album to add narrative and express the story more effectively.”
That’s a wrap, folks! The sixth annual Zelda marathon for charity has ended, and plans for next year’s stream are already in the works! We had a few technical issues this year, but hey, that’s live TV for you, and ultimately, everything worked out in the end. Luckily we have community members like Iamthefusedshadows and AkiraZXE (Joey) who stepped up to help out when we were having some streaming issues early on. Fused later went on to stream an after-party with Ocarina of Time: Master Quest, continuing the fun for those who hadn’t gotten enough.
As far as we know, we helped raise at least $880 for the Cholangiocarcinoma Foundation thanks to your donations! Our donation widget stopped working near the end of the marathon, but thankfully we were able to guide people directly to the nonprofit’s page. And if you still want to donate or you missed the marathon altogether, our fundraiser page is back up and running! [UPDATE: The fundraising period has closed, but you can still donate here.] Maybe we can still hit our goal of $1000 like last year.
If you want to send any screenshots or videos you captured from the stream, head over to our Contact page and send us an email, or leave a comment below. Be sure to let us know any memorable moments/quotes/memes you caught as well, because we like to compile those things on our Zelda for Eternity history page.
Read on for the final game times. Read more…
In light of recent events, the Zelda Eternity video game stream organizers have decided to make an alteration to our previously-announced marathon plans. While in years past we have streamed for the benefit of Child’s Play Charity (a lovely organization that I thoroughly suggest donating to), unforeseen and exceptional circumstances have prompted us to this year marathon for the Cholangiocarcinoma Foundation— in other words, for a charity specializing in researching and improving the lives of patients affected by Bile Duct Cancer.
Satoru Iwata’s contributions to Nintendo during his career were uncountable– not only did he have numerous programming and production credits spanning the entire Nintendo canon, but he specifically influenced the world of Zelda through his work as an executive producer on titles ranging from Twilight Princess to Skyward Sword. Though in recent memory many of us remember him as the jovial face of Nintendo Direct, before having such a prominent face, Iwata was considered a phenomenal programmer with a remarkable work ethic– some reports citing him as the savior of Earthbound and the reason Super Smash Bros. Melee shipped on-time. In memory of his profound effect on Nintendo and videogames overall, we at Zelda Eternity have decided to honor him during our annual Zelda marathon by raising money for an organization seeking the cure for the rare form of cancer that claimed his life.
More updates about the marathon (including player names and another game addition) can be found after the jump.
In just a matter of weeks, the team here at Zelda Eternity will be bringing back its famous marathon for the sixth year in a row!
That’s right. Days and days of pure Zelda gaming in an effort to raise money for Child’s Play Charity (and of course – to come together with the community!). Last year, generous donors helped us raise quite a lot of money. We hope even more fans will join in this year and raise even more for this amazing charity!
This year’s marathon kicks off on August 8th @ 5 PM EDT. The full list of games is below, so read it and get hype!
A Link to the Past
Hyrule Warriors / Super Smash Bros. (online)
The Wind Waker HD
A Link Between Worlds
The Minish Cap
Majora’s Mask 3D
Ocarina of Time
Hope to see you there!
Zelda Eternity is hiring! We are looking to fill the following positions: News Writer, Video Specialist, and Content Writer! Interested? The requirements for each position and how to apply can be found on our “Staff Openings” page in the bar to the right, or by simply following this link here! Apply and become a member of our awesome team!
Also, be on the look out for some new stuff coming to Zelda Eternity and a special announcement some time next month!
Until next time!
Earlier today, a video accidently marked as public on Youtube showed that Nintendo’s E3 digital event is going to reveal a 3DS port of Hyrule Warriors.
The port is expected to feature all DLC characters out of the box, as well as two new characters, Tetra and The King of Red Lions complete with boat transformation. The port will also add the ability to switch characters on the fly during battle. A mysterious new Ocarina item is also teased at the very end of the trailer.
You can watch the trailer where it is currently being hosted here, as well as the GameXplain take on it above.
Long time no see, Zelda Eternity readers! Today I’ve come here to let you all know of our latest endeavor.
Behind the scenes, the team at Zelda Eternity is working to provide a better experience for our community. We’re busy redesigning the ins and outs of the site, while also planning the future ahead. As part of this, we are currently looking for someone who would be interested in engaging the Zelda Eternity community.
The Community Manager would be responsible for all aspects of community, acting as a liaison between fans and site staff. The position would entail running Zelda Eternity’s social media outlets and outreaches, as well as the forums for on-site discussion. Additionally, the manager would be organizing community events (anyone remember our Super Smash Bros. Brawl tournament?). A Community Manager would need to set time aside to regularly engage and reach out via the aforementioned mediums. The manager would also be representing Zelda Eternity, so it is imperative to have good writing and social skills.
So if you have a passion for Zelda and feel this is your forte, visit the Staff Openings page for application info and to send a message our way.
The latest Zelda spin-off, Hyrule Warriors, is almost here, and how fitting that I should be the one to bring you a review of it! To give you the most basic rundown, Hyrule Warriors is a crossover between Dynasty Warriors and The Legend of Zelda. The aim of the game – primarily from the Dynasty Warriors system – is to maintain control of a vast battlefield. Each map has its own goal for success, and you’ll receive missions throughout the battle which progress you toward the ultimate goal of each scenario.
A quick note from the reviewer before we begin: I didn’t think it wise to give this game a number score. My idea of a good score may be different from your idea of a good score, and it would just boil all I have to say about the game down to an arbitrary number.